![]() Tweaked: MPD of BridgeRailingConcrete_01 prefabs.Changed: General art vegetation, clutter, and surfaces cleanup and polishing.Added: OnAttachedEntity/OnDetachedEntity events on EntitySlotInfo. ![]() ![]() Added: AimingComponent::GetInitAiming script API.Added: TurretComponent::GetOwner script API.Added: CharacterIdentit圜omponent::SetIdentity is now multiplayer-compatible and can be used to change head and body models during gameplay.Added: SlotManagerComponent::GetSlotByName Script API.Added: EntitySlotInfo::GetSourceName Script API.Added: New spawner logic to non-slot vehicle depots in Conflict.Added: InventoryItemComponent::PlaceOnGround method to be able to place on-ground items from a script.Changed: Order of IP Addresses and Ports in Server hosting UI.Changed: Default values to true for params:.SupportedGameClientTypes to supportedPlatforms ĪdminPassword to passwordAdmin (and moved into game object - same as password) GameHostRegisterBindAddress to publicAddress Added: Server config param crossPlatform.Fixed: UI - Image set loading crash fix. ![]()
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